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Mods

This section contains the bulk of the guide content, a curated list of QoL mods.

This section is fully optional. Feel free to install any or all of these mods based on your preferences.

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Many of these mods can be customized. In-game, open the RE Framework menu (default key: Insert). Then go to Script UI and customize the settings for each mod to your liking.

How to install

  • Click a mod link to be taken to its Nexus Mods page, then navigate to the Files tab.
  • Click the Manual Download button for the latest Main File.
  • Save the downloaded zip file into your Fluffy Mod Manager\mods folder.
  • You can click Refresh mod list in Fluffy Mod Manager to see any newly added mods without restarting the application.

Auto Collect

Automatically retrieves items from Material Retrieval Missions, Festival Shares, Nest Trinkets, Poogie items, and the ingredient center.


Auto Item Buff

Automatically consumes buff items when entering and leaving quests, including Might Seed, Mega Demondrug, Armorskin, Dash Juice, Hot/Cold Drink, Immunizer, and more. Re-applies buffs when they’re about to expire without wasting items. Simulates the effects of Item Prolonger, Free Meal and Mushroomancer, eliminating the need to switch to a “dedicated eating set”.


Auto Item Pouch Restock

Automatically restocks your item pouch at quest start, campsite arrival, or via Seikret’s supply box.


Auto Limited Bounties

Automatically accepts and completes limited-time bounties.


Auto Meal

Automatically consumes meals based on your weapon or equipment.

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I suggest enabling the “Consume Item” option to preserve the importance of gathering ingredients & meal tickets.

Auto Support Ship

Automatically purchases items from the support ship whenever it shows up.


Auto-Select Nearest Camp

Automatically selects the nearest starting point to the monster while accepting a quest.


Auto-Skip Kill Cam

Skips the rotating “kill cam” after completing a quest.


Auto-Skip Repetitive Cutscenes

Skips the smithy animation and tent/grill cooking cutscenes by default. Additional animations can be set to auto-skip via the Script UI in REFramework.


Faster Popup Messages

Reduces the minimum display time of popup messages to make the UI feel less sludgy.


Monster Weakness Icons

Shows monster elemental weaknesses right in your UI for quick reference.


Skip Dialog Boxes

Skip almost any dialog box you want to. Confirmations? Just do it! Notifications? Don’t care!


Skip Intro Logos

Skips Capcom and other intro logos when launching the game.

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